Yonabaru is a custom map for Red Orchestra 2: Rising Storm, a game powered by Unreal Engine 3. Situated as land area on Okinawa island, the map offers to players a large variety of areas, including an airport or a town. The player takes a role of either US Marine and tries to push the enemy out of the area or as a Japanese SNLF soldier and defends the objectives. It’s my second and most mature map for this game. Every map I created presents a certain attention to detail. Mayako had micro-terrain, Anthill advanced sounds and Yonabaru has scripted events. As gameplay flows, players can notice a squadron of planes flying above their heads, American bombers that bomb the town or suicide “kamikaze” pilot against a naval vessel in the distance. The map was highly appreciated by the community and is ranked by five stars of five on Steam Workshop.
|28 June 2015||Steam Workshop||Windows PC||Level Designer||1 year 22 days|
Yonabaru is available on the Steam Workshop. A topic on the TWI forums is open to your suggestions, ideas and bug reports. As the map is in a beta stage, your feedback is crucial for me. See links below.