DayZMod

As a part of DayZ Mod Community Developers Team, my responsibilities were to translate original DayZMod stringtables into another language, edit several files with hard-coded strings to make them available for other translations and testing new, unreleased builds. I worked in a team of at least 14 developers. Translation is available since DayZMod 1.7.6 and is part of many branched projects like DayZ Overwatch. The mod was canceled in December 2014 due to upcoming standalone game but later revived. Nowadays I am still listed in the credits under long-term contributions.