Ever wondered how we, level designers, create a game level and how they change during the development? If so, blocktober is right for you.
I joined dozens of level designers across the world and shared the progress of my maps during the development of Vigor. Batterie Draug and Brodalen Bridges, two released levels for Vigor I worked on. If you are interested in how each level looked in the concept stage and the final, you are on the right place.