Originally developed by Nukklear, Ashborne Games have taken over the project in Winter 2020. My goal was to create missions for the new upcoming single-player game mode Conflicts. I used Comanche 4 as the main inspiration and designed missions based on what would work best in the new Comanche.
Responsibilities
- Level Design – a creation of the environment, object placement, terrain generation in World Creator, hand sculpting, and painting the details
- Mission Design – expanding the original mission ideas provided by game designers or creating my own, prototyping in 3D, creation of game logic, and testing
Levels
- Operation Terhen
- Operation Purple Nemi
- Operation Aydati
- Operation Amihan
- Operation Yamanu
Update 7, the first update by Ashborne Games, was released on April 15, 2021. The game is powered by Unreal Engine 4.