Ashborne Games | PC | Senior Level Designer

Unreal Engine 4World CreatorPhotoshopAtlassian

Originally developed by Nukklear, Ashborne Games have taken over the project in Winter 2020. My goal was to create missions for the new upcoming single-player game mode Conflicts. I used Comanche 4 as the main inspiration and designed missions based on what would work best in the new Comanche.


  • Level Design – a creation of the environment, object placement, terrain generation in World Creator, hand sculpting, and painting the details
  • Mission Design – expanding the original mission ideas provided by game designers or creating my own, prototyping in 3D, creation of game logic, and testing


  • Operation Terhen
  • Operation Purple Nemi
  • Operation Aydati
  • Operation Amihan
  • Operation Yamanu

Update 7, the first update by Ashborne Games, was released on April 15, 2021. The game is powered by Unreal Engine 4.


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