My name is Jarek though I’m more commonly known as Defwen online. I am a passionate gamer interested in level design and game environments.
I made multiple mods for Vietcong 2 and released several custom maps for Red Orchestra 2: Rising Storm. The success of custom maps allowed me to turn my hobby into a job.
I live in Brno, Czech Republic and work as Environment/Level Designer at Bohemia Interactive. I was responsible for Malden terrain released in 2017 and I am currently working on the Xbox exclusive shooter, Vigor and not yet announced game.
Apart from level design, I take care of level related analytics and data. I created a pipeline and visualized the outputs for Argo levels and later designed our very own Unreal Engine 4 analytics plugin for Vigor.
Additionally, I am interested in all other game level editors such as CryEngine, Unigine or UE4. I follow their development and trying to achieve various stuff related to my job.